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The Six Worst Designed Pokemon of Generation
Topic Started: Apr 16 2018, 10:12 AM (28 Views)
Posted Image JohnNichols

I said in the last article that the Pokemon designs of Gen 2 are among the most solid of the entire series. A large number of the 100 plus added pocket monsters were eye-catching, and when first released in color on the Game Boy Color in 2000, stood out as strong additions to the roster. Unfortunately, Gen 2 is also responsible for some pretty terrible designs as well, and while the number is fewer than the other games in the series, the ones at the top of the bad pile stick out like sore thumbs when compared to the rest of the Pokedex.
This article is one in a series we’re calling the Year of Pokemon, which celebrates the beloved pocket monsters and their many games.
What fuels the bad design this time? A lot of factors of course will play into it but one unifying theme that hits a lot of the Pokemon of this generation stems from their forgotten status. Half of the list are a single-stage Pokémon that never really made great impressions when first released, while the other half have evolved, or are evolved forms that simply lack a good visual treatment that makes them fully stand out. All but one are also poor battlers, which contributes to this stigma of being forgotten.
So which Pokémon are on this list? As with the previous lists, some ground rules before we begin. First, no legendary Pokémon will be featured here. Second, only one Pokémon per evolutionary line will be mentioned. Finally, the list will combine design aesthetics, competitive viability, and overall impact as part of the criteria of their design.
With this all out of the way, here are six of the worst designed Pokémon of Generation 2, in alphabetical order.

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