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[SUCCESS]Duke Hemingway Rolls The Dice!; Catching: Vulpix!
Topic Started: Apr 13 2012, 05:30 PM (273 Views)
Posted ImagePokeFan Gen. 1
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Character Name: Duke Hemingway
Pokemon attempting to catch is: Vulpix
What type of pokeball are you using? Pokeball
What size dice do you need? [result]2&1:1,2d6,0,2&2d6[/result]
Shiny Roll [result]577&12:399:166,3d500,0,577&3d500[/result]
Will it shake? Just twice
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Posted ImageSamzy
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The Sherlock Holmes of S&D, Turtle Boy and naught but a Humble Tortoise ^_^
Pokeball Go!: You caught the pokemon successfully! This battle is now over and you can add the pokemon to your team or box.

Unsure about the catch rates? Please use this table to help you understand how the roll works:

Catch Rate with a Pokeball
Green (2d18)Yellow (2d12)Red (2d6)
Rolled: 1, 2
= Success, the pokemon was caught and is now a member of your team! (End of battle)
Rolled: 1, 2, 3, 4
= Success, the pokemon was caught and is now a member of your team! (End of battle)
Rolled: 1, 2, 3, 4, 5, 6
= Success, the pokemon was caught and is now a member of your team! (End of battle)
Rolled: 3, 4, 5, 6, 7, 8, 9, 10, 11, 12,
= Failure, the pokemon was not caught and did not run away! (Try again)
Rolled: 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18
= Failure, the pokemon was not caught and did not run away! (Try again)
Rolled 7, 8, 9, 10
= Failure, the pokemon was not caught and did not run away! (Try again)
Rolled: 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36
= Failure, the pokemon was not caught and ran away! (End of battle)
Rolled: 19, 20, 21, 22, 23, 24
= Failure, the pokemon was not caught and ran away! (End of battle)
Rolled: 11, 12
= Failure, the pokemon was not caught and ran away! (End of battle)


Next time why not use a greater level of pokeball to improve your chances of catching a pokemon?
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